GarouMUSH
GarouMUSH, the strictest of the places I've ever played, is a place many
call elitist. It's certainly restrictive in the character creation
process: a background is required that usually is a few pages long, but
for some characters reaches to hundreds of lines. Players are expected
to know why their characters are in the area, what motivates them, what
their general background is, and be able to set those forth in writing.
The reasoning behind this is that it gives characters a much stronger
three-dimensional feeling right from the start, and that if you cannot
write about it coherently, the odds are good that you may not be able to
RP it coherently, either. (I know; some people beat the odds. We all
understand that.)
Because of these standards, the RP tends to be fairly good - not always
stellar, but usually not worse than mediocre. Certain other policies
lead to that, too: players, once they get through the app process, are
considered to be clued enough to handle most conflict resolution on their
own - clued and, most of all, mature. Combat rules start with the two,
or more, players involved working things out and only slowly get around
to calling on a wizard or other player to GM it - usually, the process
doesn't even get that far, and the two players can work it out themselves.
I have collected various and sundry bits and pieces of information and
of thoughts in general, about GarouMUSH, as well as some logs or
pointers to logs kept by other people.
- Map of the bawn, with distances. This is
a map that just shows the individual rooms and links between them, along
with approximate distances for the links and approximate sizes of the rooms.
Hopefully this will give everyone a standard size to go off of. It's not
required that these numbers exactly be used in any given RP, but
approximations should be about right.
- The Caerns list
- Cyclical Patterns in garou-l Discussions
- Moot Organization, OOC info. This is
something I put together with my thoughts about things that need to be
covered while OOCly arranging a Moot. This is not GarouMUSH-wizard
approved. In fact, it's mostly uncommented upon entirely by the wizards.
It will, hopefully, give people ideas.
- Attempted Cleansing of Sunni, after the
Hive attack
- Gathering of the Departed for Ereshkigal,
Antigone, and Shaitan
- Lee Kuang's first appearance in the Caern
- Satire Rite for Cyllan (June 27, 1996)
- Drew Tells the Story of Finding the
Egg Talen for his Challenge (August 21, 1996)
- Scott Tells the Story of the Hunt for
Kilcaid (August 28, 1996)
- The 1996 Rite of Keres
- Orion's Rite of Passage
- October Moot and Egg Rite
- The Deep Umbra Quest: Ouroboros, Gauntlet, Gaia's Shield. I ran this
over several nights, and this is the log of each night starting from the
night they actually went into the Deep Umbra.
- The Garou choose to seek Fog for the caern's
new totem (Septemer 2, 1997)
- Storytelling Night, Oct 15
Last updated on May 25, 1998 /
Felan /
felan@io.com